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dc.contributor.authorMaksymova I.-
dc.date.accessioned2026-06-29T10:26:15Z-
dc.date.available2026-06-29T10:26:15Z-
dc.date.issued2026-
dc.identifier.citationMaksymova I. Methodology, research procedures, and pedagogical recommendations for enhancing student motivation through play-based technologies / I. Maksymova // Вісник науки та освіти» (Серія «Педагогіка»). "Bulletin of Science and Education" (спецвипуск): журнал. 2026. – С. 1080-1097.uk_UA
dc.identifier.urihttps://repository.hneu.edu.ua/handle/123456789/41091-
dc.description.abstractEmphasizing the educational value of play in professional training, this study examines the development of positive motivation for learning among higher education students through the use of game-based technologies. This study reveals a strong correlation between game-based activities and increased levels of engagement, autonomy, and positive attitudes toward learning. However, the analysis also highlights key challenges, such as insufficient training, rigid curricula, and a lack of resources, which limit widespread implementation. The article outlines the methodological framework and practical procedures of the study, including data collection strategies and experimental design. It then presents a series of evidence-based recommendations for more effective integration of games into educational practice. These include teacher training programs, flexible curriculum planning, the development of assessment tools focused on motivation, and the strategic involvement of higher education leadership.uk_UA
dc.language.isoenuk_UA
dc.subjectcurriculum developmentuk_UA
dc.subjecteducational psychologyuk_UA
dc.subjectempirical researchuk_UA
dc.subjectgame-based learninguk_UA
dc.subjecthigher education studentsuk_UA
dc.subjectintrinsic motivationuk_UA
dc.subjectlearning motivationuk_UA
dc.subjectpedagogical innovationsuk_UA
dc.subjectstudent-centered educational practicesuk_UA
dc.subjectteaching strategiesuk_UA
dc.titleMethodology, research procedures, and pedagogical recommendations for enhancing student motivation through play-based technologiesuk_UA
dc.typeArticleuk_UA
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