Gamification as a motivator of foreign language learning
| dc.contributor.author | Діденко Ж. І. |
| dc.description.abstract | The study examines various gamified language learning platforms and classroom implementations to assess their impact on learner motivation, retention, and overall language proficiency. Through a mixed-methods approach, combining quantitative data from learner performance metrics and qualitative feedback from participant interviews, the research provides insights into the advantages and potential limitations of gamification in this educational domain. |
| dc.identifier.citation | Діденко Ж. І. Gamification as a motivator of foreign language learning / Ж. І. Діденко // Abstracts of I International Scientific and Practical Conference. January 08-10, 2024. - Bilbao, Spain, 2024. - Pp. 299-301. |
| dc.identifier.uri | http://repository.hneu.edu.ua/handle/123456789/33925 |
| dc.language.iso | en |
| dc.subject | gamification |
| dc.subject | motivation |
| dc.subject | game tool |
| dc.subject | non-game context |
| dc.subject | collaboration |
| dc.title | Gamification as a motivator of foreign language learning |
| dc.type | Article |
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