Technology for improving human potential: gamification in education and training

dc.contributor.authorLebedev S. S.
dc.description.abstractThe use of gamification mechanisms to increase the human potential of staff was considered. The main attention was paid to the formation of "soft" skills in masters in the field of "Management". An example was the author's training "Development of BSC as a tool for strategic enterprise management", in which students had to offer their balanced scorecard (BSC), where key performance indicators (KPI) took into account the quality of human capital use. The study of the principles of formation of these indicators on the basis of the company's mission is the purpose of this training.
dc.identifier.citationLebedev S. S. Technology for improving human potential: gamification in education and training / S.S. Lebedev. // Economic Development and Legacy of Semyon Kuznets : аbstracts of the V International Scientific Conference, November 26-27, 2020. - Kharkiv: Odessa: VD "Helvetica", 2020. - P. 312-313.
dc.identifier.urihttp://repository.hneu.edu.ua/handle/123456789/24551
dc.language.isoen
dc.subjecthuman potential
dc.subjectsoft skills
dc.subjectgamification in education
dc.subjectformation of KРI
dc.titleTechnology for improving human potential: gamification in education and training
dc.typeArticle

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